Things have been very busy for me lately, and that’s a good thing!
Work continues on Project: Death Race. New features in UDK are allowing us to push the project in new exciting directions. I’m looking forward to posting new content soon.
In bigger news, I have been picked to work for HazardousSoftware on their upcoming RTS title – Achron. I should be getting my first assignment later this week, I can’t wait! I was told that I will be allowed to post renders of my work here on my site, so look for updates on that soon as well.
And finally, I am collaborating on an iPad game project with my long long time friend Jheswin Montoya. It’s not ready to be announced, as we are still working on the design doc and ironing out the full scope of the game. But I am really amped about it and can’t wait to show off some screenshots.
-Johnny
The hurricane known as GDC Aftermath is over. I have been busy following leads, contacting studios, and working on Art Tests. I have also been busy working on Project: Death Race over at Digital-Mercs.com as well as some fine art related pieces.
I’m looking forward to the new work I will be posting to the site in the next few days.
If you haven’t checked out the progress on ‘Project Death Race’ over on Digital-Mercs.com, please do so!
There have been some really great new posts these last few days. I just posted two renders of the Riviera I am building, everything is starting to fall into place as we draw nearer to GDC, only 18 days left! Gasp!
Back to work!
-Johnny
I spent the better part of today adjusting the design of this website.
On Tuesday I was fortunate enough to attend a “GDC Prep Talk” hosted by Jim Rivers of Obsidian Entertainment. Although I am no longer a GDC noob, I am not a GDC veteran either. I discovered from the meeting that there are a number of things I am doing wrong. Luckily I still have time to make changes before the big conference.
One of the biggest changes concerned my website. Hence the updates. I plan to have a lot of new art posted to the gallery section in the next few days so please check the site for updates!
If you haven’t checked out the progress on “Project Death Race” over at Digital-Mercs.com recently, you should head over there! Things have really picked up steam as we get closer and closer to GDC2010!
Here is a progress render I posted recently of the vehicle I am working on…

Click the image for full size.
I have been posting regular updates for ‘Project Death Race’ over on Digital-Mercs.com, but I feel like it is time to show a few progress shots here as well.
Click the thumbnails below to see where I am currently at on the 666′ Riviera!

I’ll post more renders as I progress.
I’m in the process of bringing this site to a more modern standard. Bare with me as I add my old content to this new version. The previous website can be accessed here: Perkins3D.com

I am working on a group project for GDC 2010. It is called Project Death Race. I will be posting my progress on PDR on the blog we made for the project. Please go to Digital-Mercs.com to see what I am working on for the next few months.
My posts will be under the name “Johnny” and the majority will be in the “Art” category.
I wrapped up the modeling phase of the Ducati 696, tomorrow is texture time!
Here are a few quick renders;

I have been busy gearing up for GDC 2010. Some may say that I’m starting a bit early… But I plan on owning that conference this year!
To achieve my goal, I have been busy brushing up on my skills. I have been working through a 3dsMax tutorial from DigitalTutors.com Here is a progress shot:

I’ll post more renders as I progress on the tutorial.